And so, we meet in the middle.

A series of avatar-based Augmented Reality body sculptures of surreal scenes from everyday life in an imaginary future where the roles of human and machine are reversed .  Combining social commentary and satire, the project aim to reflect alienation of and between individuals and their surrounding environments due to increasing complexity and capability of technology in the age of algorithm.

The project includes a series of AR sculptures presented in short movie clips that provides the context for each sculpture.  As a reflection on the core concept “bodily alienation in the digital age,” the project layers the theme and presents, through an Augmented Reality lens, the imaginary transformation of the human body merging with and functioning as everyday objects.

It’s a dystopian vision I present here. Through the jarring and surreal images, I hope to prompt viewers to pause and consider the phenomena of estrangement observed in our evolving relationship to and dependence on machines.

The project contains two phases of experiment. Driven by the question “What if human bodies became everyday objects”,  the first experiment creatively associate body avatar with everyday objects in shape and function, exploring the possibility and flexibility to duplicate and modify human avatar in an Augmented Reality environment.

The second phase is a continuation of the first experiment. It purposely reverses the conventional ways a human interacts with common devices. It presents an unorthodox perspective to once more reexamine the alienation of humans. We always thought we are making machine more like us, but it may be that we are becoming more like machines. In a sense, we are meeting machine in the middle.